FumeFX 6.5
A unique VFX package for 3ds Max, designed to boost productivity at affordable pricing.

FumeFX 6 is multiphysics plug-in for 3ds max that integrates fluid dynamics with node-based system that includes GPU liquids, particles, rope, rigid body dynamics, cloth, soft body dynamics, inflatable softbody, voxel grid manipulation, node based access to FumeFX simulation and sources, character animation control and other.
With over 150 ready to use nodes artists can create a completely new range of visual effects directly inside the FumeFX package more efficiently and cost-effective than ever before. Controlling FumeFX simulation or modifying existing caches by using a modern node based workflow opens up endless possibilities.
Artist will benefit from direct support of Arnold points, splines, instances, volumes, custom channels and procedurals.


FumeFX 6.5 new features video

FumeFX 6 introduced NodeWorks, an advanced node-based multiphysics system for 3ds Max that is continually improved and refined. With the release of FumeFX 6.5, users now have access to GPU-accelerated liquid simulation and an enhanced ISurf particle mesher featuring sophisticated filtering options. The subscription model offers significant advantages, including continuous development, ensuring regular updates and new features to meet the ever-evolving demands of the industry.

FumeFX 6.5 new features

Copyright Sitni Sati 2024.


References


Feature film and games reel

Over the past 17 years of development and innovations FumeFX has become an integral part of major studio production pipelines. It has been used to create visual effects for many blockbuster films such as Dr. Strange, Thor, Roland Emmerich’s 2012, Hugo, Ghost Rider: Spirit of Vengeance, Priest, Skyline, Suckerpunch, Spiderman 3, X-Men Origins: Wolverine, Superman Returns, Iron Man and more.Computer game cinematics like Blizzard's StarCraft II, Assassin's Creed Revelations, The Warhammer Series and many others have relied on FumeFX software to achieve stunning visuals.

FumeFX feature film and games reel

Video clips are courtesy of Blur Studio, Iloura, Hydraulx, Luma Pictures, Mr. X, Pixomondo, Mr. Ruairi Robinson and Uncharted Territory.


Interviews


  • FumeFX interview with Bottleship VFX

    Hristo Velev from Bottleship VFX made his name creating destruction and particle dynamics on spectacles like ‘2012’, ‘Sucker Punch’, ‘Iron Man 3’, among others. Very active in the animation community, authored several training packages. One of the founders of Bottleship in 2013, positioned as FX lead and general co-manager.


    Click here to read the whole interview.

Testimonials


  • FumeFX has been an essential part of our pipeline since it was first released. We rely on FumeFX to create everything from the most demanding fire and smoke simulations to more subtle atmospheric effects such as dust and sand. We have completely integrated FumeFX 2.0 which adds great new features and functionality to an already robust and stable VFX solution.

    Dave Hare, Tigar Hare Studios

Pricing

$595 2 year subscription
FumeFX Workstation
$95 1 year subscription
FumeFX Simulation

Licensing

Make sure to extend your subscription on time as we are not automatically charge credit cards to extend subscription.
Once your FumeFX 6 subscription expires you will be able to load and render caches but you cannot run simulation, acess or change any parameter inside the user interface. The same rules apply for FumeFX and NodeWorks while ISurf requires license for rendering.
Your FumeFX 5 perpetual license will be valid regardless of FumeFX 6 subscription and may continue to use it. However, FumeFX 5 is an obsolete version now and will not be updated.
We do offer educational license at $95 for one year subscription. It is available for high school or colledge students, staff members, schools and other educational or non-profit organisations. Contact us if you wish to order educational license. Volume discounts are available.