Node-Based VFX
Harness the power of nodes within 3ds Max using a modern, integrated node editor.

NodeWorks

NodeWorks is a completely new node based multiphysics developed for FumeFX 6 release. It includes over 170 ready to use nodes arranged into 17 functional groups like GPU Liquids, Ocean, Dynamics, FumeFX and Voxels, C# Scripting, Fibers, PhysX, Splines, Shapes, Math to name a few.


Fast and efficient node based VFX tool integrated in 3ds max.

Built For Efficiency

Display color-coded pins by data type, reassign connections effortlessly, and insert new nodes with ease. Comment nodes add clarity to any part of the flow, and full copy-and-paste support keeps the workflow fast and flexible.




Quick Liquid Presets for 3ds max.

Quick Presets

With just a few clicks, NodeWorks can transform your scene objects into rigid body dynamics, cloth, soft bodies, liquids, explosions, and more. It automatically generates all the necessary nodes, establishes connections, and assigns selected objects to the appropriate nodes, streamlining the entire setup process.
Export simulation to Houdini or Bifrost.

Alembic Export

The Particle Export and Save Cache nodes include an option to export Alembic Point Clouds with particle shapes. This compact export format optimizes geometry output, ensuring fast, lightweight caches that can be seamlessly imported into Houdini or Bifrost.
Multipurpose nodes for flexibility.

Memory Caching

Storing simulations in computer memory enables fast playback, which is essential for modern workflows. It allows artists to review simulations in real time without first caching them to disk, greatly improving iteration speed and efficiency.



Easy C# Scripting for VFX in 3ds max.

C# Scripting

NodeWorks includes built-in C# scripting for custom logic, automation, and modular code via external scripts and assemblies. It supports multithreading for faster execution and offers developer tools like auto-completion and real-time syntax cues for an efficient workflow.




C# Script call tips.

Script Editor

The integrated script editor offers syntax highlighting, intelligent code completion, function parameter hints, and error bookmarking—essential tools that enhance productivity and streamline script development. These features provide a more intuitive scripting experience, helping users focus on logic rather than syntax.
Full multithreading support for C# scripting in 3ds max.

Easy Multithreading

With support for C# parallel loops, the system allows full multithreading, significantly improving performance in complex, computation-heavy tasks compared to traditional node-based setups. Parallel loops can be called by a simple API extension whenever user needs them, simplifying the programming.
C# Script Efficiency.

Simplified Workflow

In many scenarios, C# scripting enables a more streamlined workflow by allowing users to express logic with clear, readable expressions. It simplifies condition handling and eliminates the need for complex visual logic chains or reliance on global variables for data exchange.



Pricing

$595 2 year subscription
FumeFX Workstation
$95 1 year subscription
FumeFX Simulation

Licensing

Make sure to extend your subscription on time as we are not automatically charge credit cards to extend subscription.
Once your FumeFX 7 subscription expires you will be able to load and render caches but you cannot run simulation, acess or change any parameter inside the user interface. The same rules apply for FumeFX and NodeWorks while ISurf requires license for rendering.
Your FumeFX 5 perpetual license will be valid regardless of FumeFX 7 subscription and may continue to use it. However, FumeFX 5 is an obsolete version now and will not be updated.
We do offer educational license at $95 for one year subscription. It is available for high school or colledge students, staff members, schools and other educational or non-profit organisations. Contact us if you wish to order educational license. Volume discounts are available.